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Monthly Growth Report

October 2026

The state of Riftbound organized play, worldwide.

Includes events from both official platforms, the UVS locator and playriftbound.com (live since Oct 1, 2026).

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Takeaways

  • Radiance launched Oct 23.
  • Up 10.7% over September 2026.
  • 5 countries hosted their first events.
37,333events
89Countries
8,044Active Stores+1,595 new this month
4,751Cities
265,147Seats Filled

Busiest Countries

USUS
12,957
CACA
2,229
FRFR
1,978
ESES
1,790
ITIT
1,597
DEDE
1,547
AUAU
1,314
GBGB
1,159
PHPH
1,089
SGSG
975
BRBR
912
THTH
894

How the World Played

Constructed
25,700
Sealed
11,481
Learn to Play
85
Draft
42
Modified Champion Deck
25

New on the Map

First events tracked here this month

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Snapshot frozen Nov 2, 2026. Counts completed events in October 2026 (UTC). Seats filled = total players across those events (check-ins, not unique players).

Why this may differ from the live chart: This report is a fixed snapshot taken on the date above. The homepage growth chart recounts every day, so its total for October 2026 can differ slightly. An event's status keeps settling for a week or two after the month ends: organizers close events late (which raises the count) and occasionally cancel them (which lowers it). Both use the same definition (completed events, by start date, in UTC); only the moment of counting differs. We freeze the report so a number you share stays true forever, even as the live chart keeps moving. The vs prev. month figure compares this frozen total against the previous month's frozen total. When that month was an unusually large spike (a set-release month, say) whose count later settled lower, the live chart divides by that smaller, updated total, so it can show a gentler change than the fixed percentage here.